Master of Entertainment Arts & Engineering
University of Utah
Real-time VFX, procedural systems, and scalable technical-art pipelines in Unreal Engine.Realtime technical art / Unreal Engine
Technical Artist focused on procedural systems, gameplay-responsive materials, animation logic, and environment VFX.
Latest work · Vicon to Unreal · 2026Technical animation portfolio
Start with selected technical animation projects, then filter by motion, tools, realtime VFX, or environment art.
Showing 4 projects

Technical Animator / Tools Developer

Technical Artist



Hello
I focus on technical animation and real-time character systems, with experience across tools, materials, VFX, and other technical art workflows.
University of Utah
Real-time VFX, procedural systems, and scalable technical-art pipelines in Unreal Engine.Tencent Games — TiMi Studio Group
Interactive vegetation systems and procedural environment VFX.Original Force
Third-person shooting animation implementation with ALS and Lyra frameworks in Unreal Engine.South-Central Minzu University
Digital content creation and foundational real-time pipelines.Get in touch